An image of Bowser from Super Mario RPG.
Image via Nintendo

Super Mario RPG: All Bowser Special Moves and Effects, Listed

The big bad Bowser is back.

Bowser may only have four Special Moves, but he’s not messing around with them. Here’s a list of all of Bowser’s Special Moves and their effects in Super Mario RPG.

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All Bowser Special Moves and Effects in Super Mario RPG

The following table includes all of Bowser’s Special Moves, their effects, and other important details such as their FP cost and power in Super Mario RPG:

Special MoveLevel LearnedFP CostPowerEffectButton InputNotes
TerrorizeDefault6 FP10 PowerNeutral damage to all enemies with a 90% chance to inflict FearRotate/spin the left stickSuccessful button input increases damage but not the chance to inflict status
Poison GasLevel 1210 FP20 PowerNeutral damage to all enemies with a 90% chance to inflict PoisonRotate/spin the left stickSuccessful button input increases damage but not the chance to inflict status
CrusherLevel 1512 FP60 PowerNeutral damage to one enemyPress A right after the rock erupts from the ground
Mechakoopa StompLevel 1816 FP58 PowerNeutral damage to all enemiesPress A repeatedly

All of Bowsers’s Special Moves have a 100% hit rate, although Terrorize and Poison Gas’s chance to inflict status ailments is 90%.

Differences From Bowser’s Special Moves in the Original Super Mario RPG

In the original Super Mario RPG: Legend of the Seven Stars, Mechakoopa Stomp was named Bowser Crush, even though it still summoned a Mechakoopa to fall on the enemies. His other Special Moves have remained the same.

If you’re interested in more information about your Super Mario RPG party, check out our guides to all of Mario’s Special Moves, Mallow’s Special Moves, Geno’s Special Moves, and Peach’s Special Moves.


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About the Author

Niki Fakhoori

Niki’s love for video games encompasses a wide range of genres, but she is especially fond of RPGs, adventure games, visual novels, simulation games, and fighting games. Her favorite video game-related pastime is asking her unwieldy backlog why she doesn’t have any new games to play. When she isn’t playing or writing about video games, she’s playing with cats, journaling, painting, or obsessing over the latest news in the world of stationery and planners.