Valve’s 6v6 competitive shooter Deadlock is a lot of fun to play but can be exhausting when you just feel like you aren’t playing your heroes correctly. This problem can easily be solved if you know how characters and their abilities work. There are so many heroes to keep track of, and learning about these heroes will help you get better at the game. Here’s Deadlock’s long list of heroes and their abilities.
The Complete Roster of Heroes in Deadlock and Their Abilities
Abrams
Abrams – A bruiser who will tank for your team while having great utility abilities like stuns.
- Siphon Life: Drain health from nearby enemies to heal yourself.
- Shoulder Charge: Charge forward, damaging, and stunning enemies.
- Infernal Resilience: Passively reduces damage taken over time.
- Seismic Impact: Slam into the ground, dealing AOE damage and stunning enemies.
Bebop
Bebop – A close-range bruiser who can pull an enemy in and punches them into more danger. Pudge, anyone?
- Exploding Uppercut: Punches nearby enemies and knocks them back, dealing area damage.
- Sticky Bomb: Attach a Sticky Bomb to a target and deal explosive damage. It can be cast on sale.
- Hook: Grab and reel the enemy toward you.
- Hyper Beam: Unleashes a laser to deal enormous damage in a line, slowing enemies’ movements.
Dynamo
Dynamo – A lightning-based controller that has a strong disable. Engima, is that you?
- Kinetic Pulse: Knocks enemies into the air.
- Quantum Entanglement: Briefly disappears and reappears, granting a fire rate bonus.
- Rejuvenating Aurora: Heals nearby allies over time.
- Singularity: Creates a singularity that pulls and knocks enemies into the air.
Grey Talon
Grey Talon – A long-range sniper, perfect for sustained burst damage at a distance.
- Charged Shot: A piercing, charged shot.
- Rain of Arrows: Grants bonus damage and multishot while airborne.
- Immobilizing Trap: Traps and immobilizes enemies.
- Guided Owl: Controls an exploding spirit owl.
Haze
Haze – A sneaky assassin focused on ambushes and flanks.
- Sleep Dagger: Puts enemies to sleep without breaking invisibility.
- Smoke Bomb: Grants invisibility and speed.
- Fixation: Increases bullet damage with each shot on the same target.
- Bullet Dance: A flurry of perfectly accurate shots.
Infernus
Infernus – A fire-wielding damage dealer focused on burning enemies passively through his abilities.
- Catalyst: Spews napalm, slowing and amplifying damage taken by enemies.
- Flame Dash: Moves quickly, leaving a damaging flame trail.
- Afterburn: Applies a burning effect with bullets and abilities.
- Concussive Combustion: Turns into a living bomb that explodes after a delay, stunning enemies.
Ivy
Ivy – A support hero with versatile crowd control and healing abilities.
- Kudzu Bomb: Summons vines that damage and slow enemies.
- Watcher’s Covenant: Connects to allies, sharing healing and buffs.
- Stone Form: Turns into stone, healing and stunning nearby enemies.
- Air Drop: Lifts an ally or bomb into the air, causing an explosion upon drop.
Kelvin
Kelvin – A frost-based support hero with strong crowd control.
- Frost Grenade: Throws a freezing grenade that slows enemies.
- Ice Path: Creates a trail of ice, speeding up allies and slowing enemies.
- Arctic Beam: Fires a beam that freezes and slows enemies over time.
- Frozen Shelter: Forms a dome that heals allies and slows enemies inside.
Lady Geist
Lady Geist – A high-risk, high-reward fighter who sacrifices health for power. If Death Prophet and Terrorblade had a baby.
- Essence Bomb: Sacrifices health to throw a bomb that damages enemies.
- Life Drain: Tethers to an enemy, draining health and healing herself.
- Malice: Applies a slow and damage increase effect with blood shards.
- Soul Explosion: Deals massive damage by sacrificing a portion of her health.
Lash
Lash – A melee brawler who uses his whip to control the battlefield.
- Ground Strike: Stomps the ground, damaging enemies.
- Grapple: Pulls yourself toward a target, increasing weapon damage.
- Flog: Steals life with whip strikes.
- Death Slam: Stuns and slams enemies into the ground.
McGinnis
McGinnis – A fight controller who uses turrets and traps.
- Mini Turret: Deploys an auto-shooting turret.
- Medicinal Specter: Deploys a spirit that heals nearby allies.
- Spectral Wall: Creates a wall that damages and slows enemies.
- Heavy Barrage: Launches homing rockets.
Mo & Krill
Mo & Krill – A duo that uses burrowing mechanics to surprise enemies while being sturdy enough to tank for your team.
- Scorn: Damages nearby enemies and heals based on the damage done.
- Burrow: Burrows underground, moving faster and gaining resistance.
- Sand Blast: Disarms and damages enemies.
- Combo: Stuns and damages a held target.
Paradox
Paradox – A manipulator of space and time, focused on disorienting enemies.
- Pulse Grenade: Throws a grenade that pulses, damaging and slowing enemies.
- Time Wall: Stops time for enemy projectiles and bullets.
- Kinetic Carbine: Charges up and deals amplified damage.
- Paradoxical Swap: Swaps position with an enemy hero.
Pocket – A disruptor with teleportation and affliction-based abilities.
- Barrage: Launches slow-moving projectiles that deal damage.
- Flying Cloak: Launches a cloak that damages enemies and teleports you.
- Enchanter’s Satchel: Hides in a suitcase, then explodes to damage enemies.
- Affliction: Applies non-lethal damage over time.
Seven
Seven – A storm-based fighter who controls the battlefield with electricity.
- Lightning Ball: Shoots a ball of lightning that damages enemies.
- Static Charge: Stuns and damages enemies.
- Power Surge: Electrifies bullets to deal with shock damage.
- Storm Cloud: Expands a storm cloud that damages enemies.
Shiv
Shiv – A close-range assassin focused on bleeding enemies out.
- Serrated Knives: Throws knives that slow and damage enemies.
- Slice and Dice: Dashes forward, damaging enemies.
- Bloodletting: Defers a portion of incoming damage.
- Killing Blow: Leaps and instantly kills enemies below a health threshold.
Vindicta
Vindicta – A long-range sniper with deadly precision.
- Stake: Throws a stake that tethers enemies.
- Flight: Leaps into the air, dealing bonus spirit damage.
- Crow Familiar: Deals bleed damage based on the enemy’s current health.
- Assassinate: Fires a long-range shot that deals bonus damage to low-health enemies.
Viscous
Viscous – A brawler who deflects bullets and disrupts the enemy.
- Splatter: Throws goo that slows enemies.
- The Cube: Protects an ally or self with a cube of goo.
- Puddle Punch: Punches enemies and slows them.
- Goo Ball: Turns into a goo ball that stuns enemies.
Warden
Warden – A tanky chaser who weakens enemies and finishes them off.
- Alchemical Flask: Throws a flask that slows and reduces enemy damage.
- Willpower: Gains a spirit shield that boosts movement speed.
- Binding Word: Curses an enemy, damaging and immobilizing them.
- Last Stand: Releases pulses that damage enemies and heal Warden.
Wraith
Wraith – A burst-damage dealer who excels at isolating targets.
- Royal Flush: Telekinetically throws random cards.
- Project Mind: Teleports to a target location.
- Full Auto: Temporarily boosts fire rate for you and allies.
- Telekinesis: Lifts and interrupts an enemy hero.
Yamato
Yamato – A highly skilled melee fighter who charges powerful strikes.
- Power Slash: Channels and releases a charged sword strike.
- Flying Strike: Grapples toward an enemy and slows them.
- Crimson Slash: Damages and slows enemies, healing Yamato.
- Shadow Transformation: Transforms, gaining ability refreshes, invincibility, and damage immunity.
If you still haven’t gotten a playtest invite, you can check out the mechanics here to get invited to the Deadlock playtest.
Published: Sep 24, 2024 01:37 pm