Warhammer 40,000: Space Marine 2 System Requirements Revealed

Time for that CPU upgrade.

Warhammer 40,000: Space Marine 2
Image via Saber Interactive

Warhammer 40,000: Space Marine 2 is only a month away from its launch, and both Saber Interactive and Focus Entertainment have been sharing more details about the title with weapon trailers, and community updates. Now, they’ve finally shed some light on the PC side of things and provided a technical update with the official Warhammer 40,000: Space Marine 2 system requirements.

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Warhammer 40,000: Space Marine 2 System Requirements

MinimumRecommended
OSWindows 10/11 – 64-BitWindows 10/11 – 64-Bit
CPUAMD Ryzen™ 5 2600X
Intel® Core™ i5-8600K
AMD Ryzen™ 7 5800X
Intel® Core™ i7-12700
RAM8 GB16 GB
GPUAMD Radeon™ RX 580 – 6 GB VRAM
NVIDIA® GeForce® GTX 1060 – 6 GB VRAM
AMD Radeon™ RX 6800 XT – 8 GB VRAM
NVIDIA® GeForce® RTX 3070 – 8 GB VRAM
DirectX 12Version 12Version 12
Storage75 GB SSD75 GB SSD

The developers have listed the target resolution, framerate, and preset in the requirements as well. If you’re looking to play at 1080p on the ultra preset with a 60 FPS target, you’ll need something like a Ryzen 7 5800X paired with an RTX 3070. The game is a bit demanding on the CPU side, even at 1080p. The requirements don’t mention any upscaling techniques, so we assume these are for native 1080p.

If you’re on a bit older hardware, you can play Space Marine 2 on the RX 580 paired with a Ryzen 5 2600X at the low preset with a 30 FPS target. Apart from that, you need 75 GB to install the game, and an SSD is required regardless of the settings you play at.

The game is coming to PC via Steam and Epic Games Store, Xbox Series S|X, and PlayStation 5 on September 9, 2024. It’s now available for pre-order across all platforms.

Overall, the requirements for Warhammer 40,000: Space Marine 2 aren’t too bad, but you’ll definitely need a decent CPU to maintain a stable framerate. We’re still surprised to see GPUs like the RX 580 and the GTX 1060 pop up in these requirement sheets, but considering how popular these cards still are, the developers likely scale their games to support them.

About the Author

Ali Hashmi

Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn't spending an unhealthy amount of time in Slay the Spire, he's probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.