Do you remember when BGS touted a bunch of zero-gravity escapades in the trailers for Starfield? Well, we finally have one, and here’s how to complete Sure Bet in Starfield.
How to Start Sure Bet
To start Sure Bet, like most other side quests in the game, you’ll speak with Lizzy at her bar in the town square of Gagarin Landing. Here, you can ask her if she has any work available, and as it happens, she does. She requires a high-end brand of liquor to sell to the corporate suits who visit Gagarin, and she happens to know precisely where to find one. Unfortunately, it’s on an abandoned spaceship floating dead above a nearby planet.
How to Complete Sure Bet in Starfield
To complete Sure Bet in Starfield, you must track down the abandoned starship, board it, and fight your way through a small army of Crimson Fleet, with frequent gravity fluctuations, to loot a case of high-end liquor from a vault in the center of the ship. It’s like a drunken Raiders of the Lost Ark!
Sure Bet Quest Objectives |
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Speak to Lizzy Ajello |
Collect Lizzy’s Liquor |
Return to Lizzy |
Despite just three quest objectives, Sure Bet is a lengthy side quest in Gagarin Landing. After speaking with Lizzy, she’ll request your help in tracking down the expensive liquor aboard a GalBank Armored Transport that was recently abandoned by its crew due to equipment failure.
When you find the ship, it’s floating dead in space above a nearby planet in the same system, but it’s loaded with Crimson Fleet. Thankfully, when I tackled this side quest, I was Crimson Fleet, too. They wouldn’t attack me, so I could walk through the ship untouched. You may not be so lucky, though.
One of the first rooms you will enter will include three guards. One roams on the right-hand side of the room, in and out of a nearby lab, and the other two wait near the vault door. This is your end goal. You must open this door and float upward to the awaiting vault. But first, to find the computer terminal!
Did I say float? To make matters worse, or perhaps more interesting, depending on your outlook, the gravity on the ship is absolutely bonkers. It randomly turns off, sending everyone and everything not tied down into the air. You’ll need to float through the halls and rooms, raising or lowering yourself depending on obstacles. It’s cool at first. But honestly, after the fifth or sixth or tenth time, it grows old.
The zero gravity sections do, however, help you traverse the various obstacles and path obstructions within the ship. For example, you must climb to the top of this elevator shaft, but the elevator doesn’t work. So, wait for the gravity to kick off, then float through the hatch and up to the top floor.
Furthermore, when gravity kicks off, so does the power. You must time this carefully to traverse the next obstacle: a fast-moving turbine. When the power shuts down, the turbines will come to a halt, and you can float through the gaps. But be quick. Before long, the electricity returns, and the turbines whip around once again. You’ll be cut to pieces.
Once you’re through the turbines, over the broken pipe, and down into the generator room, you will find a doorway leading to a small control room. Here, you will find a lone terminal. This is your objective. You will want to use the terminal to open the vault door from the first room, where the Crimson Fleet pirates were guarding the door, remember?
With the door open, it’s time to return through the various obstacles. Just repeat the process but in reverse, waiting for the power to shut down before floating through the turbines, etc. It’s cumbersome and tiring after the first time.
But once you return to the first room with the vault door, you’ll find it open and waiting. Once more, however, the elevator doesn’t work. You must wait for the gravity to shut off, then float up two or three levels to the vault. The one on the right is busted. The one on the left is locked with a Master-level lock, so break into that one if you have the necessary skills.
Otherwise, you want the center vault. It holds Lizzy’s Liquor.
The only thing left is to return to Lizzy and acquire your reward. You can persuade her to give you more than planned by passing a check. After all the gravity puzzles, I highly recommend milking her for additional credits.
Sure Bet Quest Rewards
For completing Sure Bet in Starfield, you will receive the following rewards:
- 75 XP
- Credits (Leveled)
Again, I do recommend you ask for additional payment. That was an arduous and lengthy quest, so get your money’s worth.
If you prefer something more lightweight, we recommend tackling Tourists Go Home over in New Homestead.
Published: Nov 7, 2023 10:53 am