Overwatch 2: Tips & Tricks for Playing Doomfist

Now with more health!

Doomfist, high council member of Talon and puncher of things, has received some noteworthy changes since the launch of Overwatch 2 on October 4. Switching from a Damage hero to a Tank, he now has increased health and shielding capabilities at the cost of overall damage output, though that’s nothing to scoff at. Doomfist will lead his team from the front lines; still dashing, smashing, and bashing his opponents into oblivion with undeniable force. Wanna learn how he’s been changed? Continue reading to learn Tips and Tricks for playing Doomfist in Overwatch 2.

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Doomfist Rework in Overwatch 2

Image via Activision Blizzard

Switching from a Damage hero to a Tank hero means tweaking some numbers, and Doomfist received a mix of buffs and nerfs as well as a slight change to his abilities.

General Changes

  • Doomfist is now a Tank with 450 total health.

Hand Cannon

  • Ammo recovery increased to once every 0.4s
  • Damage reduced from 6 to 5 per pellet

Power Block

  • A new defensive ability added, previous Uppercut ability removed

Rocket Punch

  • Max charge time reduced to 1.0s
  • Impact damage reduced to 15-30
  • Wall slam damage reduced to 20-40

Seismic Slam

  • Launches Doomfist similar to Winston’s leap
  • Damages and slows enemies on landing

Meteor Strike

  • Adds a slow to all enemies hit
  • Outer ring damage reduced to 100-15
  • Activation time reduced to 0.5s

Related: Is the Overwatch 2 Watchpoint Pack Worth it? – Answered

Doomfist’s Abilities in Overwatch 2

Screenshot by Prima Games

Doomfist remains the punching powerhouse he was before, but with some extra defensive perks added on. All damage dealt with Doomfist’s abilities will create temporary personal health for extra survivability.

Seismic Slam

Screenshot by Prima Games

Doomfist leaps high into the air and smashes the ground, damaging and slowing anything caught in the blast. The leap behaves just like Winston’s, giving Doomfist great mobility and easy opportunities to jump behind enemy teams. Try jumping behind the enemy Supports and following up with a Rocket Punch, sending them soaring towards your team.

Power Block

Image via Activision Blizzard

Doomfist’s new ability, Power Block, protects him and anyone behind him from frontal attacks for a short duration. If Doomfist blocks heavy damage, his next Rocket Punch is empowered. Use this to negate rockets, grenades, sniper shots, and even some Ultimates.

Rocket Punch

Screenshot by Prima Games

Rocket Punch remains one of Doomfist’s most powerful tools, able to launch him forward and knock opponents far away. Perfect for sending an enemy off the edge of the map for an instant elimination, or slamming them into a wall for increased damage. Use Rocket Punch for consistent damage and disrupting enemy positioning.

Meteor Strike – Ultimate Ability

Screenshot by Prima Games

Come on and slam, and welcome to the jam. Meteor Strike launches Doomfist into the air and displays a large targeting circle on the ground that you can aim. Aim the inner circle as close to an opponent as possible and press the primary fire button to strike down, dealing devastating damage and slowing anyone that survives.

Related: Is the Overwatch 2 Watchpoint Pack Worth it? – Answered

If this guide was helpful, make sure to check out our other guides on Overwatch 2 and more here at Prima Games.


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About the Author

Matt Vatankhah

Matt's writing career began when he joined Prima Games in 2022. As Managing Editor, he tries to make sure everything you read looks as pretty as possible. He's had a passion for video games all of his life and really loves Final Fantasy, retro FPS, roguelikes, and metroidvanias. He will absolutely stomp you in Tetris.