Destiny 2 December 5 Update: Full Patch Notes Listed

One bug busted, two more rise to take its place

It’s the second week of the Season of the Wish, and, of course, we’ve got a few bug fixes to contend with. Here are Destiny 2’s December 5 update patch notes listed.

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Destiny 2 December 5 Update: Full Patch Notes Listed

This week, we’ve only got bug fixes to tinker with. And those bug fixes range from Riven’s Lair to the fireteam finder. So, let’s dive right in.

ACTIVITIES

Crucible

  • Fixed an issue that was causing delayed sound effects when depositing crests at a high-value beacon.
  • Fixed an issue where the score to win value was incorrect.
  • Fixed an issue where players were unable to revive themselves during revive enabled modes.

Tower

  • Fixed an issue that caused players to spawn outside of the playable area in the Tower Hangar, preventing access to the rest of the Tower.
  • Fixed an issue where inspecting items in the Eververse store could cause the game to crash.

Crota’s End

  • Fixed an issue where players were unable to complete the All for One challenge.

Riven’s Lair

  • Fixed an issue where only the first player to interact with end rewards chest was receiving loot.
  • Fixed an issue where the encounter would not properly progress after dispatching Wardweavers.

General

  • Fixed a rare issue where transferring between areas could cause the game to crash.

UI/UX

General

  • Fixed an issue where player help messages were not properly displaying in the New Light introduction.

Fireteam Finder

  • Fixed an issue where player details were not displaying while in the waiting room.
  • Fixed an issue where emojis were not working properly on consoles.
  • Fixed an issue where Listing Details and Leader Info did not appear in search.
  • Fixed an issue were Fireteam Finder was showing as active for players that did not have PlayStation Plus.

GAMEPLAY AND INVESTMENT

Armor

  • Fixed an issue where using Arc, Kinetic, or Strand Weapon Surge armor mods would occasionally cause errors.

Weapons

  • Fixed an issue where Monte Carlo was not granting a full melee charge on its Monte Carlo Method activation when the player had certain melee abilities equipped.
  • Fixed an issue where the descriptions of Deconstruct and enhanced Deconstruct had missing information between the two.

Abilities

  • Fixed an issue where fully charged Nova Warp attacks could cause some moving objects to stop working.

Guardian Ranks

  • Fixed an issue where the points awarded for non-Seasonal objectives and the points shown in the progress bar were inconsistent for Guardian Rank 8.

GENERAL

  • Fixed an issue where throwing a Strand Tangle at specific Oracles could cause the game to crash.
  • Fixed an issue where viewing player details with invalid characters could cause the game to crash.

About the Author

Daphne Fama

A Staff Writer at Prima Games since 2022, Daphne Fama spends an inordinate amount playing games of all stripes but has a soft spot for horror, FPS, and RPGs. When she’s not gaming, she’s an author and member of the Horror Writers Association with a debut novel coming out in 2025. In a previous life, she was an attorney but found she preferred fiction to contracts and forms