Octopath Traveler 2 is a game with a fantastic and highly customizable combat system. The backbone of that combat system? The jobs and the skills they come with. Here is the complete list of all skills in Octopath Traveler 2, from core jobs to secret job skills.
All Primary Skills in Octopath Traveler 2 Listed
There are eight primary jobs in Octopath Traveler 2. Each character starts with a different one, but all characters can re-class upon gaining a Guild License. Here are each of the skills of those eight primary classes. Note that the Merchant’s skill, Hired Help, can gain an additional choice by beating an optional boss.
Apothecary Primary Skills
SKILL | SP COST | SKILL DETAILS |
Healing Touch | 6 | Restore HP to or revive a single ally. |
Icicle | 7 | Deal ice-based damage to a single foe. |
Rehabilitate | 10 | Grant a single ally immunity to status ailments for (2/4/6/8) turns. |
Sweeping Cleave | 9 | Unleash an axe attack on all foes. |
Poison Axe | 12 | Unleash a powerful axe attack on a single foe, and poison them for 2 turns. |
Replenish Health | 9 | For (3/5/7/9) turns, grant HP to a single ally after they perform an action. |
Weak to Poison | 4 | Make a single foe weak to poison for (2/4/6/8) turns. |
Dohter’s Charity | 30 | Extend the reach of a single ally’s items to affect all for 3 turns. |
Apothecary Support Skills
SKILL | SKILL DETAILS |
Vigorous Victory | Restores 30% of the equipping character’s max HP and SP upon winning the battle. |
Hale and Hearty | Raises the equipping character’s max HP by 500. |
Inspiriting Break | Restores the equipping character’s SP when breaking a foe. |
Preventative Measures | Grants the equipping character immunity to enfeebling effects for 3 turns at the start of battle. |
Cleric Skills
SKILL | SP COST | SKILL DETAILS |
Heal Wounds | 15 | Tier I (Normal): Restore HP to all allies Tier II (Advanced Magic): Restore a great amount of HP to all allies. Tier III (Alephan’s Wisdom): Restore a massive amount of HP to all allies. |
Holy Light | 6 | Inflict light-based damage to a single foe. |
Prayer to the Flame | 8 | Raise the physical and elemental defense of a single ally for (2/4/6/8) turns |
Mystical Staff | 6 | Unleash a staff attack on a single foe 2 times, and steal SP equivalent to 10% of the damage dealt |
Luminescence | 9 | Tier I (Normal): Deal light-based damage to all foes. Tier II (Advanced Magic): Deal light-based damage to all foes 2 times.Tier III (Alephan’s Wisdom): Deal light-based damage to all foes 3 times. |
Sacred Shield | 10 | Grant a shield to a singly ally, reducing damage taken from the next hit by (50/665/80/100%). |
Revive | 40 | Tier I (Normal): Revive all allies Tier II (Advanced Magic): Revive all allies and restore a great amount of HP. Tier III (Alephan’s Wisdom): Revive all allies and restore a massive amount of HP. |
Aelfric’s Blessing | 30 | Grant a single ally the ability to act again at the end of a turn for 3 turns. Only one additional action can be taken per turn. |
Cleric Support Skills
SKILL | SKILL USED |
Resilience | Raises the amount of HP restored to the equipping character when healed |
Inner Strength | Raises the equipping character’s max SP by 50. |
Evil Ward | Increases the party’s success rate when attempting to flee (Equipping multiple characters with this skill will have no added effect). |
Rise Again | The equipping character will recover 25% of their max HP once per battle upon being incapacitated |
Dancer Skills
SKILL | SP COST | SKILL DETAILS |
Lion Dance | 4 | Raise the physical attack of a single ally for (2/4/6/8) turns. |
Ruinous Kick | 10 | Unleash a powerful physical attack on a single foe and reduce their Shield Points regardless of their weak points. |
Peacock Strut | 4 | Raise the elemental attack of a single ally for (2/4/6/8) turns. |
Sweeping Gale | 7 | Deal wind-based damage to a single foe. |
Stimulate | 5 | Move a single ally’s next action up (1/2/3/act first) spot. |
Dagger Dance | 9 | Unleash a dagger attack on all foes |
Bewildering Grace | 25 | Cause a curious effect to occur (1/2/3/4) time. The effects can be positive or negative, each BP used triggers an additional effect. |
Sealticge’s Seduction | 30 | Extend the reach of a single ally’s skills to all for 3 turns. This does not affect divine skills or skills that only affect the user. |
Dancer Support Skills
SKILL | SKILL DETAILS |
The Show Goes On | Extends the duration of augmenting effects granted by the equipping character by 1 turn |
Ever Evasive | Enables the equipping character to more easily evade enemy attacks |
Hard Worker | Receive additional JP after battles. (Equipping multiple characters with this skill will have no added effect.) |
Invigorate and Inspire | Slightly fills the target’s latent power gauge when the equipping character grants them an augmented effect |
Hunter Skills
SKILL | SP COST | SKILL DETAILS |
Precise Shot | 6 | Bow attack on (2/3/4/5) selected foes |
Thunderbird | 7 | Deal heavy lightning damage to a single foe. |
Cleaving Blow | 12 | Axe attack on a single enemy, and grant yourself positive status effects based on the foe’s type for 3 turns. |
Mercy Strike | 4 | Unleash a bow attack on a single foe. Otherwise lethal attacks will instead leave the target with 1hp |
Take Aim | 8 | Raise the critical rate and accuracy of all allies for (2/4/6/8) turns |
Leghold Trap | 10 | Cause a single foe to act at the end of the turn for (2/4/6/8) turns. |
Abating Orb | 9 | Nullify (1/2/3/4) of a single foe’s augmenting effects |
Draefendi’s Bow | 30 | Unleash a powerful bow attack on all foes 3 times. |
Hunter Support Skills
SKILL | SKILL DETAILS |
Heighten Senses | Gain an increased chance of attack first in a battle. (Equipping this skill with multiple characters will have no added effect) |
Eagle Eye | Increases the critical of the equipped character by 50. |
More Rare Monsters | Raises the chance of encountering rare monsters. (Equipping this skill with multiple characters will have no added effect) |
Salt in the Wound | The equipping character has a 50% chance of acting twice when breaking a foe. This will not trigger in succession |
Related: Malamaowl or Lajackal in Octopath Traveler 2 – Who Should You Start With?
Merchant Skills
SKILL | SP COST | SKILL DETAILS |
Arrow of Fortune | 12 | Unleash a powerful bow attack on a single foe and receive JP. The more damage you deal, the more JP you receive. |
Rest | 0 | Restore one’s own HP and SP, and cure status ailments. |
Collect | 2 | Collect money from a single foe. |
Ember | 7 | Deal fire-based damage to a single foe. |
Donate BP | 6 | Grant (1/2/3/4) BP to a single ally. |
Sidestep | 10 | Dodge (1/2/3/4) physical attack/s with a 100% success rate. |
Hired Help | 0 | Pay money to summon hired help to the battlefield. Mercenary ($150) – Unleash a sword attack on all foes and raise the physical defense of all allies. Ruffian ($800) – Reduce the physical attack and physical defense of all foes. Thespian ($2000) – Raise the elemental attack of all allies, and restore their SP. Guard ($7000) – Unleash a staff attack on all foes and delay their actions. Beastling ($15000) – Unleash a physical attack on all foes, and reduce their Shield Points regardless of their weak points. Veteran Soldier ($30000) – Unleash a powerful attack on all foes with various weapons. Foreign Assassin ($50000) – Unleash a powerful dagger attack on all foes and restore HP and SP to all allies. (Unlock: Beat foreign assassin in Western Merry Hills Pass, Crestlands) |
Bifelgan’s Bounty | 30 | Unleash a non-elemental attack on a single foe and receive leaf coin (money) equivalent to the damage dealt. |
Merchant Support Skills
SKILL | SKILL DETAILS |
Grow on Trees | Receive additional money after battles. (Equipping multiple characters with this skill will have no added effect.) |
Boost-Start | Grants the equipping character 1 BP at the start of battle. |
Hang Tough | When the equipping character is not near death, otherwise lethal attacks will instead leave them with 1 HP. |
Full Power | Completely fills the equipping character’s latent power gauge at the start of battle. |
Scholar Skills
SKILL | SP COST | SKILL DETAILS |
Fireball (Tier 1 / Tier 2 / Tier 3) | 14 | Tier I (Normal): Deal fire-based damage to all foes. Tier II (Advanced Magic): Deal fire-based damage to all foes 2 times. Tier III (Alephan’s Wisdom): Deal fire-based damage to all foes 3 times. |
Icewind (Tier 1 / Tier 2 / Tier 3) | 14 | Tier I (Normal): Deal ice-based damage to all foes. Tier II (Advanced Magic): Deal ice -based damage to all foes 2 times. Tier III (Alephan’s Wisdom): Deal ice -based damage to all foes 3 times. |
Lightning Bolt (Tier 1 / Tier 2 / Tier 3) | 14 | Tier I (Normal): Deal lightning-based damage to all foes. Tier II (Advanced Magic): Deal lightning-based damage to all foes 2 times. Tier III (Alephan’s Wisdom): Deal lightning-based damage to all foes 3 times. |
Analyze | 1 | Reveal the HP and (1/2/3/5) weak point of a single foe |
Stroke of Genius | 5 | Grant yourself (2/3/4/5) attribute-raising effects at random (Effects will stack) |
Elemental Barrage | 10 | Deal either fire-, ice-, or lightning-based damage to random foes (3-5 / 4-6 / 5-7 / 6-8) times. |
Advance Magic | 15 | Boosts the intensity of a single ally’s spells 2 times (Default Tier 1 AOE spell becomes Tier 2 spell.) |
Alephan’s Wisdom | 30 | Greatly boosts the intensity of a single ally’s spells 3 times. (Default Tier 1 AOE spell becomes Tier 3 spell.) |
Scholar Support Skills
SKILL | SKILL DETAILS |
Evasive Maneuvers | Reduces the rate of random encounters. (Equipping this skill with multiple characters will have no added effect) |
Elemental Augmentation | Augments the equipping character’s elemental attack strength by 50. |
Extra Experience | Gain additional experience from battles. (Equipping this skill with multiple characters will have no added effect) [+10% EXP] |
Advanced Magic Master | Raises the number of times the equipping character can use more intense spells by 1 |
Thief Skills
SKILL | SP COST | SKILL DETAILS |
Steal | 2 | Steal an item from a single foe. Odds increase with BP spent. |
Darkest Night | 7 | Dark-based attack. |
HP Thief | 6 | Attack a single foe twice with a dagger and steal HP equivalent to half of damage dealt. |
Surprise Attack | 12 | Unleash a sword attack on a single foe. The sooner your action comes during a turn, the more potent the attack. |
Swift Step | 4 | Raise your speed for 3 turns |
Armor Corrosive | 4 | Reduce the physical defense of a single foe for (2/4/6/8) turns. |
Shackle Foe | 4 | Reduce the physical attack of a single foe for (2/4/6/8) turns. |
Aeber’s Reckoning | 30 | Attack all foes with a dagger, dealing damage proportional to your speed. |
Thief Support Skills
SKILL | SKILL DETAILS |
Incidental Attack | The equipping character has a 50% chance of attacking when using a non-damaging skill |
Fleetfoot | Raise the equipping character’s speed by 50 |
Ensnare | The equipping character has a 50% chance of inflicting an attribute-reducing effect when taking physical damage |
Life in the Shadows | Receive additional EXP and JP after battles at night (Equipping multiple characters with this skill will have no added effect) [+50% EXP & JP] |
Warrior Skills
SKILLS | SP COST | SKILL DETAIL |
Aggressive Slash | 9 | Unleash a sword attack on random foes (3/4/5/6) times. |
Piercing Thrust | 12 | Unleash a powerful polearm attack on a single foe, and have a (25/50/75/100%) chance to deal a critical hit. |
Abide | 4 | Raise your physical attack for (3/5/7/9) turns. |
Enervating Slash | 7 | Nullify all positive status effects on a single foe, then unleash a sword attack. The more status effects you nullify, the more potent the attack. |
Stout Wall | 4 | Raise your physical defence for (3/5/7/9) turns. |
Incite | 4 | Draw foes’ single-target attacks to yourself for 3 turns. |
Vengeful Blade | 6 | Grant yourself the ability to counter physical damage with a sword attack (2/3/4/5) times. The counterattack reduces the enemy’s Shield Points regardless of their weak points. |
Brand’s Blade | 30 | Unleash an extraordinarily powerful sword attack on a single foe. |
Warrior Support Skills
SKILLS | SKILL DETAIL |
Bolstering Break | Raises the equipping character’s physical attack when breaking an enemy. |
Summon Strength | Increases the physical strength of the equipping character by 50. |
Latent Power Plus | Raises the amount of latent power gained by the equipping character. |
Deal More Damage | Increases the maximum damage that can be dealt by the equipping character to 99,999. |
If you want to reclass your party member into a specific job, you’re going to need to find the Guild headquarters. Here’s a list of all guild locations and how to get there in Octopath Traveler 2.
Published: Feb 25, 2023 10:30 am