Fatal Fury: City of the Wolves is headed to PC and consoles next year in 2025, making it the first new entry in the series for more than two decades. The reveal was met with positive reactions, both for its fresh new mechanics and striking art direction. Additionally, like other major fighting game titles, Fatal Fury: City of the Wolves will also launch with crossplay support as well as rollback netcode.
Fatal Fury: City of the Wolves Crossplay and Rollback Netcode Confirmed
During an interview with Final Weapon, Joshua Weatherford from SNK confirmed that Fatal Fury: City of the Wolves will launch with crossplay support, as well as rollback netcode.
Here is the full relevant quote from the interview:
Just to confirm, FATAL FURY: City of the Wolves will launch with both crossplay and rollback netcode, right
Joshua Weatherford: Yes, we’ll have both of those features on day one for players to enjoy.
This is excellent news because both these features can have a substantial impact on a fighting game’s online experience, as well as longevity. If players can compete with their friends on different platforms, it makes it easier to buy the title on their preferred platform. It also makes online matchmaking much more reliable.
It seems SNK has learned the significance of these features over the years, because their last major title, The King of Fighters XV only launched with rollback netcode, and added crossplay support almost a year after its release.
Fatal Fury: City of the Wolves is coming to PC, Xbox Series S|X, and the PS5 in 2025. There isn’t a concrete release date yet, but most of their releases tend to come out early in the year.
Speaking of fighting games and crossplay, make sure to check out the online capabilities of the upcoming Capcom Fighting Collection as well.