5 Things to Know Before You Play A Plague Tale: Requiem

Essential tips before you start Hugo and Amicia's next adventure.

A Plague Tale: Requiem has officially launched for Nintendo Switch, PC, PlayStation 5, and Xbox Series X|S. Before you explore the next chapter in the story of Amicia and Hugo de Rune, there are some important pieces of information that you should know prior to starting your journey into Asobo Studio’s latest release. These tips will avoid explaining the gameplay mechanics, and instead will provide a rundown of some spoiler-free advice for new players of A Plague Tale: Requiem.

Recommended Videos

You Really Need to Play A Plague Tale: Innocence First

For those interested in A Plague Tale: Requiem, who haven’t yet experienced the first game in the A Plague Tale series, it is highly recommended that you finish the story of A Plague Tale: Innocence prior to starting its sequel. While newcomers may find enjoyment in the gameplay of Requiem even without previously playing Innocence, the problem is that the story, characters, and their overarching goals will not make much sense, as Requiem does not have exposition or backstory.

Related: Halloween Horror Preview – The Most Anticipated Upcoming Horror Games

There are Difficulty Options

Unlike its predecessor, A Plague Tale: Requiem actually provides difficulty options for its players. In total, there are three settings to choose from including, Narrative, Normal and Hard. At the beginning of the game, you are prompted to choose one of these three settings, but they can be adjusted at players’ leisure. For trophy hunters who might be concerned about whether a playthrough on the highest difficulty is required, don’t fret, as there are no difficulty-related trophies or achievements in A Plague Tale Requiem. For more information on the difficulty options of Asobo Studio’s new sequel, follow the related link below.

Related: A Plague Tale: Requiem Difficulty Settings – Explained

Requiem is Longer than Innocence

One of the biggest complaints about A Plague Tale: Innocence when it was released was that the game was “too short” with the gaming taking approximately 11 hours to complete the campaign. However, Requiem is significantly longer than Innocence, clocking in at least 16 hours to finish the story, and longer if you try to find all the collectibles. While both titles share 16 chapters and a bonus epilogue, the chapters in A Plague Tale: Requiem are far more robust and time-consuming than those of A Plague Tale: Innocence.

Related: A Plague Tale: Requiem Review | Despite All Her Rage, He is Still Just a Rat in a Cage

Get Ready for a Fight

While both A Plague Tale games have a combination of stealth and some combat, Requiem makes direct confrontation with enemies much more prominent and survivable than Innocence. While there are plenty of new weapons and gameplay mechanics to discover in Requiem, one of the sequel’s biggest differences from the first game in the series is that Amicia has infinite rocks for her sling, so you won’t have to be scavenging to make sure you have ammo for the sling this time around.

New Game Plus and Chapter Select

Another example of A Plague Tale: Requiem’s departure from A Plague Tale: Innocence is that there is now “new game plus.” Once you’ve beaten the game, you can start a new playthrough with all of your upgrades and skills from the previous playthrough. This is an important feature for completionists, but if you only wish to replay certain sections of the story, just like in Innocence, there is also a chapter select function. However, Requiem has further improved upon the chapter select capabilities of Innocence, as players can now revisit specific segments of chapters rather than having to play through long sections.

For more guides, reviews, and news regarding A Plague Tale: Requiem, Prima Games is your go-to source.


Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy

About the Author

Grant Testa

Grant Testa is a writer at Prima Games, who specializes in achievement hunting and horror gaming. He is also an avid comic book reader/collector, fantasy footballer, and rock music fanatic. Thousands who have been defeated by Grant in online multiplayer games have cried to themselves, wondering, "How did he get so good?! Why can't I be a gaming demigod like him?" They would probably be surprised to learn that Grant actually inherited his elite gaming skills from his mom, Joann Hansen, one of the speediest stenographers/typists in the nation, (and probably the world). Fun fact: he is also the son of the world’s first “let’s player” and comedy legend, Tim Testa.