Warhammer: Vermintide 2 has been out for a little over a week now and Fatshark is already hard at work bringing new fixes and changes to the game. The latest patch for the game is now available, bringing some changes, fixes, and important stability changes to the heroes and enemies. We’ve got all the details below, so here’s what you should expect out of the new update.
Fixes / Tweaks
- Fixed so ‘Deeds’ are able to change enemy types used in patrols as well
- Fixed Flamestorm Staff and Drakefire Gun triggering headshot HUD sounds
- The upgrade cost of an item now matches the listed requirements
- Headgear can now be salvaged
- Upgrading an item with an illusion will no longer result in salvaging the item
- Fixed an issue where Gatekeeper Naglfahr could transform into multiple Chaos Spawns
- Added more rain to The Screaming Bell level
- Fixed hole where player could fall under the bell platform on The Screaming Bell
- Fixed dinner bell interaction box on Hunger In The Dark being too small to use
- Fixed backtrack points out of the cellar on Fort Brachsenbrücke
- Fixed issue causing some players to not get their Collector’s Edition character frames
- Fixed occasion where players would be incorrectly kicked for anticheat violation
- Added anti cheat panel for untrusted states to help resolving issues
- When state is not trusted – or when a player has been banned, we present them with detailed information
- Removed visible lines in the top and bottom of the screen caused by the outline shader
- Implemented additional functionality for vote kick system to combat griefing
Heroes & Balance
Kerillian – Waystalker
- Rejuvenating Locus – Fixed an issue where party members would receive no healing from Rejuvenating Locus if Kerillian was above half health. Party members will heal up to half health regardless of Kerillian’s current health value
- Vaul’s Quiver – Will now grant an amount of ammo based on your weapon’s maximum ammo. This means that a Swiftbow – with a larger ammo capacity, will receive more than a Hagbane Bow
- Also fixed an issue where Vaul’s Quiver would cease to give ammo when Kerillian was above half health
Kerillian – Shade
- Ereth Khial’s Herald – Fixed an incorrect tooltip showing 100% bonus to Murderous Prowess instead of 75%. The talent remains unchanged, this was simply a tooltip inconsistency
Markus Kruber – Foot Knight
- Protective Presence – Fixed to properly apply buffs when modified by talents
Markus Kruber – Huntsman
- Outdoorsman – Fixed to properly grant a stamina shield
Sienna Fuegonasus – Unchained
- Blood Magic – To avoid self-detonation, Sienna will no longer convert received damage to overcharge while being incapacitated
Stability / Performance
- Improved CPU optimizations for enemy and bot AI decision making
- Fixed crash occurring when the Chaos Spawn tried to throw away a grabbed player after the rest of the team had wiped
- Fixed rare crash happening when a Chaos Spawn was finished smashing a player into the ground, but that player left the game the same moment
- Fixed Burblespue Halescourge who would cause a crash if a Globadier followed the players into the arena, and accidentally hurt the boss sorcerer. Bunglesnatch Humbledink then tried to retaliate against the poison cloud… Silly Blunderstunt.
- Fixed a crash where a Skaven enemy tried to walk to a disabled interest point. (The interest point system handles interactions of enemies out of combat.)
- Increased stability when losing contact with Steam
- Fixed infrequent crashes that could occur on The Screaming Bell
- Fixed crash that could occur when firing the cannon on Fort Brachsenbrücke
- Fixed crash that could occur when a Warpfire Thrower hit a channeling sorcerer during the end event of Convocation of Decay
- Fixed crash that could occur when a player leaves the game
- Fixed crash when voting for a mission while a player vote kick is active
- Decreased number of access violations during start up caused by XAudio2
- Added an error message box when trying to launch DX12 binaries on any other OS than Windows 10
- Game no longer uninstalls itself after a particularly rare crash
On top of the fixes above, Fatshark also commented that they are still working on resolving backend issues with the ISP UPC in Poland, as well as working on a fix for a crash that can happen when a player joins or leaves the game during the Skarrik Spinemaglr boss fight. They also mentioned in the official patch notes that they are working on more localization options, as well as stabilizing the Skittergate bosses. For now, though, these are the most recent fixes to hit Vermintide.
You can also check out our Vermintide 2 guide for more helpful content, including in-depth guides on how to find every Tome and how to find every Grimoire.
Published: Mar 15, 2018 07:48 pm