Crytek Responds to Hunt: Showdown 1896’s UI Backlash

It can only get better, right?

Hunt: Showdown 1896 Screen
Image via Crytek

Hunt: Showdown 1896 is a massive overhaul for the bounty-hunting first-person shooter from Crytek, which updates the engine, improves visuals, and adds an entirely new map for players to duke it out in. However, this update also comes with a very controversial change to the UI which hasn’t been positively received by the Hunt: Showdown community. After tons of complaints, the developers have provided some reassurance on Steam.

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Crytek Responds to UI Complaints for Hunt: Showdown 1896

Hunt: Showdown 1896 is currently being review-bombed on Steam for not just the UI change, but general stability issues as well. From a constant black screen, to completely dark shadows on AMD GPUs, the PC version of Hunt: Showdown 1896 isn’t currently in the best shape.

Developers have begun responding on Steam to some of the more popular recent reviews that are critical about the state, and the UI. This one in particular is from a player with over 2000 hours in-game.

While we don’t expect the developers to dramatically change the UI in a few patches, at least they’re listening to feedback and have assured fans that they’ll continue working on it.

Hunt: Showdown never really had the greatest UI in the first place, and it was always a bit difficult to move around its many menus. However, it was functional and got the job done. The new UI certainly isn’t a step in the right direction and has only made things more complicated.

Currently, Hunt: Showdown 1896 has “mostly negative” recent reviews, and we’ll see how Crytek responds in the coming days. The main priority for now should be to address the technical issues that multiple users have reported, especially with AMD GPUs. Additionally, EU players have been having a hard time getting past the “Failure Detected” error, which has forced them to switch to a different server region.

About the Author

Ali Hashmi

Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn't spending an unhealthy amount of time in Slay the Spire, he's probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.