Super Mario RPG: All Princess Peach Special Moves and Effects, Listed

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An image of Peach in Super Mario RPG.
Image via Nintendo

Don’t underestimate her – Princess Peach isn’t playing around! Here’s a list of all Peach’s Special Moves and their effects in Super Mario RPG.

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All Princess Peach Special Moves and Effects in Super Mario RPG

The following table includes Peach’s Special Moves, their effects, and other vital details such as their FP cost and power in Super Mario RPG:

Special MoveLevel LearnedFP CostPowerEffectButton InputNotes
TherapyDefault2 FP40Heal and cure status of one ally
(Correct button input will heal HP to full)
Press A when an exclamation mark (!) appears over Peach’s head
Group HugDefault4 FP30Heal and cure status of all allies
(Correct button input will heal all ally’s HP to full)
Press A when an exclamation mark (!) appears over Peach’s head
Sleepy TimeLevel 114 FPNoneChance to inflict all enemies with Sleep
(Sleep guaranteed on all enemies with successful button input)
Spin/rotate left stick
Come BackLevel 132 FPNoneRevive one fallen ally with X HP
(Correct button input restores all HP upon revival)
Press A when the star lands on the ally/when an exclamation mark (!) appears over Peach’s head
MuteLevel 153 FPNoneInflict Silence on one enemy
(Targets all enemies with successful button input)
Spin/rotate left stickThe Silence (or Mute) status prevents the use of magic attacks
Psych BombLevel 1815 FP60Neutral damage to all enemiesPress A repeatedly

Differences From Peach’s Special Moves in the Original Super Mario RPG

Princess Peach’s Special Moves are the same in the remake as in the original Super Mario RPG: Legend of the Seven Stars. The major difference with Peach between games is that in the original, she was still using the name Princess Toadstool.

For more information about your Super Mario RPG party, check out our guides to all of Mario’s Special Moves, Mallow’s Special Moves, Geno’s Special Moves, and Bowser’s Special Moves.

About the Author

Niki Fakhoori

Niki’s love for video games encompasses a wide range of genres, but she is especially fond of RPGs, adventure games, visual novels, simulation games, and fighting games. Her favorite video game-related pastime is asking her unwieldy backlog why she doesn’t have any new games to play. When she isn’t playing or writing about video games, she’s playing with cats, journaling, painting, or obsessing over the latest news in the world of stationery and planners.

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